Stanford Design School Crash Course

Key Issues: Thinking of Thinking

Investment: ~ 2.5 hours, $ 0

Creation and innovation are two buzzwords racing through America. That's good reason; In the right hands, these skills can be very important. However, most people have not figured out how to learn creativity and innovation, let alone to blame.

This is one area that Stanford d.school has an edge. Everyone else seems to be trying to learn and catch up. However, is design thinking a major advancement in the creative process or merely the current disturbance? I hope the Crash Course would help me find out.

For 1.15 minutes, I would mix with other interested professionals from the area (UX Designer, Technical Officer, University Adviser). When everyone arrived and the staff were ready, the staff described the principles of thought ideas (compassion, repetition, collaboration, prototype, show, not saying, and process) and immediately ran into iceberg activities.

The workers led the cuts from the tournament, which at the end had 140 people shouting on recent strangers in the raucous battle royale. This caves the room plenty of energy to start learning Design Thoughts using the Design Thinking process. We divided into groups of six, and then instructors were brought into creation.

Here we used to use the design of the thinking process to help each other solve a common problem. The chosen problem was "improving the gift", but it was clear that some problems were at your fingertips. After several repetitive interviews to understand our customers (our partners), we analyzed our findings and identified the problem. This seemed to be the most important step in the process, as poorly defined problems would lead to a poor solution to the actual need.

After analyzing the problem, we turned our mental muscles by sketching many possible solutions to the user's problems. We gathered a little more reaction, and it was on building paper and pipe cleaners. Here it was both fun and informative to create a real, physical prototype that the user could interact with. In the end, my partner had a new service that met all his needs (in this case, "Double Secret" Santa whom he was excited to return to his friends in Cambridge) and I had solved a problem using Design Thought for an hour.

After all, I think I would summarize the experience with the following: Thinking thinking is a very quick and powerful way to stimulate the creative process. The Stanford Design School Crash course is not only a great way to get acquainted with thought ideas, but also to meet people who are very interested. Two hours is enough time to get the basics of design thinking, but two hours just scratch the surface.

The Crash Course (and accompanying day care center) are an amazing free offer at Stanford Design School. They give a taste of what the full, lesson plans would be, but let you want more.

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